Who came?
Organizers know the ticket buyer, not the friends they pass tickets to.
Ticketmaster BusinessKnow every fan in the crowd, not just the buyer. Turn the wait into play.

One person buys the tickets and passes them on. Fans want to spend more on food, drink and merch, but lines and anonymity get in the way.
Who came?
Organizers know the ticket buyer, not the friends they pass tickets to.
Ticketmaster BusinessSpend waiting
Fans would spend about $20 more on food and drink if lines were halved.
Fox Business (Oracle research)Merch buyers
Share of arena and stadium fans buying merchandise in 2025.
atVenuThe problem
You only know the ticket buyer.
What StayQuests does
Every fan joins with their own email to play.
What you measure
Opt-ins per ticket.
The problem
Fans skip stands with long lines.
What StayQuests does
Quests and perks send fans to quieter stands and the merch wall.
What you measure
Stand and merch redemptions.
The problem
The best moments stay in the crowd.
What StayQuests does
Merch photos and crew leaderboards give fans something to share.
What you measure
Photos and crews formed.
Print QR codes on seats, wristbands and concourse pillars.
Stand staff only glance at a perk screen.
Prizes are stand perks, merch perks and a free prize draw for future tickets.
The prize draw is free to enter. Purchases earn perks or points, never extra draw entries. Sharing is optional and never required to finish a quest. Drink perks always include a mocktail option.
From $1 per player, per visit
Pay as you go, or pick Starter, Growth or Pro from $29.99 a month. Every plan includes every quest.
Let's talk
White label, your own domain, bespoke quests and integrations.
This venue runs on our Enterprise plan. We scope a guided pilot with you, with low to no upfront cost. See pricing for details.
Yes. It runs alongside ticketing. Fans join by scanning a code, so you meet every fan, not just the buyer.
Yes. We plan capacity and peak moments like halftime with you during the pilot.
Very little. Quests prove themselves with a scan, tap or photo. Stand staff glance at a perk screen.
Guests enter their email to play and choose whether to hear from you. You get the opt-ins, quest activity and redemptions. We never sell guest data.
You see plays in your dashboard from day one. If uptake is low, move your codes to busier spots or raise the first reward. With self-serve, no players means no cost.
Two minutes as a guest. Watch your GM dashboard light up.